And so it begins
I don't want to take too long here, since I'm staring at a blank project, and still have a long ways to go. Figured the blog should be updated though, since it's Day 1 of dev.
The plan is to have an update to the Dev Blog every two weeks, and an updated playable demo every two months or so. We'll see how well we stick to that plan.
We are a small team, with some of us committing more time per week to the project than others. This first game, Jasper Vice: Legends Untold, is meant to be the starting point for a larger series, which will build on the code and gameplay of this first game, expanding the lore/story. Our plan is to finish this one in Spring 2020.
Our pipeline will consist mostly of Blender for the 3D graphics, Unity as the game engine, Audacity for audio, Gimp and Krita for 2D graphics, and HacknPlan for project management.
Next update I hope to show some progress, and maybe start unraveling a bit of the characters/story.
Now, back to work!
Get Jasper Vice: Legends Untold
Jasper Vice: Legends Untold
Fantasy Flying Action-Adventure. Do you have what it takes to become a Voyager?
More posts
- The Time Trials!72 days ago
- Devblog Update #76: Post-Mortem???Aug 19, 2022
- Devblog Update #75: Launch Day!Aug 04, 2022
- Devblog Update #74: Game Launch Next Week! Also, a Trailer!Jul 29, 2022
- Devblog Update #73: Launch Date Approaching! Beta UpdateJul 15, 2022
- Devblog Update #72: Oh no, I missed one! (And Launch Date)Jul 01, 2022
- Devblog Update #71: BETA Launch!!!Jun 03, 2022
- Devblog Update #70: Foliage, SFX & Cutscenes!May 20, 2022
- Devblog Update #69: Audio, and Underground Gardens!May 06, 2022
- Devblog Update #68: Ancient Cities, Planting, and Tweaks!May 06, 2022
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