Devblog Update #69: Audio, and Underground Gardens!


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One month from official Beta launch!

These past two weeks I've been trying to balance adding in new content in Zone 3, and polishing/improving existing content in preparation for Beta. Most of what I've done falls under these two things though:

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The Garden of Aska

I don't want to spoil anything story-wise, but here's some WIP shots of the Garden inside of Mt. Eldur. There's still lots of details to add, but the overall layout is there!



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Audio stuff!

I've been going through and adding sounds to all the stuff that didn't have sounds before. As so often happens, audio implementation gets done later than a lot of the other content creation. It makes such a difference though, in bringing the world to life. Hearing the sounds of the creatures, the airship engines, the echoing as you flap through the caves, etc.

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No timelapse video again this sprint. I have been recording the making of the Garden, but as it isn't finished yet, the timelapse isn't finished X)

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